Kwamfuta ta farko da aka yi a Indonesia ita ce Kompas-1710, wanda kungiyar ta samar da ta samar da Jami'ar Satya Wacana a shekarun 1980.
A shekarar 2019, an kiyasta cewa sama da mutane sama da miliyan 100 a Indonesia suna amfani da kwamfutoci ko kwamfutar tafi-da-gidanka.
Kwamfutoci da fasahar bayanai sun zama wani muhimmin sashi na tattalin arzikin Indonesiya, tare da masana'antar tattalin arziki a kasar ta wannan kasar an kiyasta don isa ga darajar dala biliyan 25 a 2020.
A halin yanzu, manyan kamfanonin fasaha da yawa kamar Microsoft, Google, da Amazon sun bude ofisoshi ko cibiyoyin ci gaba a Indonesia.
Indonesia daya ce daga cikin manyan kasuwanni don wayoyin salula na Android a cikin duniya, wanda ke nufin mutane da yawa a cikin wannan ƙasar suna samun damar Intanet ta hanyar na'urorin hannu.
Shahararren harshe na shirye-shirye a Indonesia shine Java, shi kuma manyan kamfanoni masu yawa kamar Google da Twitter.
Farkon Fasaha na Fasaha a Indonesia gami da Gojek, Tekopedia, da Travelka, dukkanin fasahar komputa ce.
Masana'antar wasan a Indonesiya kuma tana ci gaba cikin hanzari, tare da masu haɓaka wasanni da yawa waɗanda ke ƙirƙirar wasannin farko a duk faɗin duniya.
Wasu birane a Indonesia, kamar Bandung da Yogyakarta, sun zama Cibiyar Fasaha da Shirye-shiryen Gabatarwa, tare da abubuwan da suka faru da taro da aka riƙe a can kowace shekara.
Duk da ci gaba mai yawa a cikin fasaha mai yawa, har yanzu akwai manyan kalubale da Indonesia, ciki har da iyakance damar Intanet kuma ba a samar da kayayyakin abinci a yankuna da yawa ba.